Ziggurat is a fantasy FPS with rogue-like (Procedural Death Labyrinth) elements developed at Milkstone Studios in 2014.
I’ve been in charge of the character rigging and animation of the whole project and the design, modeling and texturing of most of the enemies.
>Devlog

Credits
Developer Milkstone Studios

Awards
Best console game at Premios de la Academia Española de las Artes y las Ciencias Interactivas 2015
Public award at Premios de la Academia Española de las Artes y las Ciencias Interactivas 2015
Less Indie game at Indie Burger Awards 2015
Most Addictive game at Indie Burger Awards 2015
Best gameplay at hóPLAY 2014

 

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